Assistant

"";HELP MAINTS""

- - An unknown greytider.

The assistant is the most common role onboard the station, forming the backbone of any Nanotrasen staff team - their goal is to perform low level labor and assist the more important roles in their respective tasks. In reality, though, the Assistant is a great excuse to be a violent sociopath forging some demented road to power. They are often called "greyshirts" or "the greytide" due to their grey jumpsuit, large numbers, and status among the community as a popular job for new players and powergamers. Assistants start with very little are access, only having ID card access to maintenance, and must either receive help from the Head of Personnel or use more illicit means to gain access to more of the station. Assistants will also usually be let into tool storage by engineers to gear up for the round.

Being Helpful
If you're one of those rare assistants that actually has the will and desire to help other crewmembers, call over radio to see if anybody needs another pair of hands or a companion - usually somebody will bite, and if they don't, you can always go to the Head of Personnel for a job change, or just make your own fun. Be aware that people aren't actually expected to accept your help, though, and nor is the Head of Personnel expected to consent to a job change. If all else fails, just don't be a shitler, and you'll probably do fine.

Not Being Helpful
Since your role on the station basically carries the least responsibilities of any other, playing assistant is a very good opportunity to pick a roleplay gimmick to spice up the round. Your imagination is basically the limit with this, but a list of gimmicks from the /tg/station wiki has been provided below to either pick from or take inspiration from.


 * Acolyte
 * Actor
 * Animal Handler
 * Athlete
 * Bean Counter
 * Beggar
 * Bro
 * Boxer (at your own risk)
 * Coach
 * Consultant
 * Daredevil
 * Delivery Boy/Girl
 * DJ
 * Drunken Wreck
 * Emissary from Another Planet
 * Fanboy/girl
 * Former Head of Security
 * Gambler
 * Gourmand
 * Junk Collector
 * Junkie
 * Musician
 * Paralegal
 * Political Activist
 * Political Prisoner
 * Private Investigator
 * Receptionist
 * Safety Inspector
 * Salesperson
 * Stowaway
 * Student
 * Terraformer
 * Test Subject
 * Tour Guide
 * Trader
 * Waiter

Being Unhelpful (Traitor Guide)
As a traitor assistant, you don't have much to your name (including no unique traitor items), but round start maintenance access can go a long way. The bowels of maintenance are dark and isolated, and generally very good areas for acts of mischief, especially if you use a roleplay gimmick to lure in your target. Your status as one greyshirt among many other low level staffies is also helpful, as it can lead to your enemies underestimating and overlooking you if things get dicey. Other than that, though, you're on your own.