Antagonists

Not to be confused with: Special Roles

Antagonists are the main threat to Space Station 13. An Antagonist is defined as any playable role not employed by Nanotrasen that is directly hostile towards the crew of the station, with objectives contrary to the interests of the station.

Main Antagonists
Main Antagonists are typically the primary (and most numerous) threat to the station in any single round, and often decide how a round progresses.

TRAITOR - Syndicate sleeper agents have been deployed to the station, and they're undercover as Nanotrasen employed crew members! Traitors are able to purchase useful illegal equipment from special traitor uplinks in their PDAs, which helps them complete their three objectives in order to win the round. Traitors are one of the most common antagonists encountered aboard the station.

CHANGELING - An abominable alien shapeshifter has taken the form of a crew member! Changelings must take their pick of various grotesque abilities to aid them in accomplishing their goal of stealing the genome of hapless crew for the development of the hivemind. A common antagonist, but not as ubiquitous as traitor.

WIZARD - The Space Wizard Federation has sent one of their terrifyingly skilled sorcerers to wreak havoc on the station! Wizards are able to use powerful magical spells and abilities to bring about the doom of the crew. A fairly rare antagonist, currently out of rotation except for special events for balance purposes.

GANG WAR - Crime families are organizing around the station to claim turf and influence! Gang leaders must mark out their territory and battle other dastardly groups (and station security) with the help of their henchmen. A very rare antagonist.

Note that not all main antagonists have been implemented yet, and this list is subject to change.

Side Antagonists
Side Antagonists are threats to the station that, while dangerous, are not powerful or interesting enough to carry the main progression of a round, and are used as a supplement to Main Antagonists in most regular rounds.

XENOMORPHS - A terrifying alien race has infested the station and is trying to wipe out the crew! Xenomorphs must work together use their powerful abilities to eventually overrun the station with their hive and doom the crew.

SHADOWLING - A strange servant of the forgotten gods has infiltrated the station, and they're out to enthrall the crew and ascend to unstoppable power! The Shadowling must use their dark powers to achieve their goals, and stay out of the light at all costs

SPACE PIRATES - Arrr! A band of mischievous raiders have contacted they station and they demand a large sum of credits be given, or they're taking them by force.

ABDUCTORS - A pair of highly advanced and intelligent aliens have attacked the station, and are kidnapping crew members to perform unnatural experiments on them! To win, they must capture and experiment on a certain number of crew using...invasive methods.

Note that not all side antagonists have been implemented yet, and this list is subject to change.